How Entify utilizes AI to empower entrepreneurs
As AI transforms the creative landscape, we’ve fundamentally reimagined the design process for the modern era of product development. We don’t just use AI; we direct it, leveraging our deep expertise in product design to maintain creative integrity and strategic depth.

The workflow We'd recommend to any founder

Based on this experiment — and on working in design across early-stage products — here's a practical roadmap. Not theoretical. Not defensive about AI. Just what actually makes sense given the tools that exist today.

Product development roadmap
Phase 01
Validate the concept
Claude Chat

Write a clear brief. Describe your target user, their pain point, and what the product does. Get a working prototype. Test whether the proposition makes sense. Iterate until you get a signal — positive reaction from real users or your own gut.

Human designer: not required yet
Phase 02
Refine the experience
Claude Design + Human Designer

Move to Claude Design for deeper UX iteration, visual direction, and motion. This is where a human designer enters — to make the decisions AI struggles to make alone: what specific feeling should this product create, and how do hundreds of small decisions point toward it consistently.

Human designer: essential here
Phase 03
Build it
Figma MCP + Claude Code

Once design decisions are solid, move to development. Figma MCP reads the spec precisely. Claude Code builds. Human developers review critical flows and ship. The design decisions made in Phase 02 translate directly — no reinterpretation needed.

Human designer: handoff and review

The key insight in this roadmap: AI is most powerful at the two ends — rapid prototyping at the start, precise development at the end. The middle phase — where the product's specific feeling and visual identity are defined — is where human design judgment matters most. Not instead of AI. Alongside it.

When do you actually need a designer?

Here's a practical guide, not a sales pitch.

Situation Phase AI Tool Designer
Exploring an idea, no direction yet 01 Claude Chat
Testing whether the UX concept works 01 Claude Chat
Iterating on interactions and motion 02 Claude Design Optional but valuable
The product needs to create a specific feeling — calm, playful, trustworthy, premium — consistently across every screen 02 Essential
Visual hierarchy and brand consistency matter 02 Essential
Conversion or retention problems to solve 02 Essential
Ready to build — design decisions locked 03 Figma MCP + Claude Code Handoff review

What "the feeling of the product" means in practice

Every product creates a feeling when you use it — whether the designer intended it or not. Notion feels calm and organised. Duolingo feels playful and encouraging. A banking app should feel safe and trustworthy. Lull was designed to feel like picking up a snow globe: immediately beautiful, effortless to start, with a sense of something alive happening on screen.

These feelings don't come from one big decision. They come from hundreds of small ones made consistently: the spacing between elements, which information is shown and which is hidden, how a button responds when you press it, what happens in the moment between one screen and the next. AI can execute individual decisions well. What it struggles to do is keep all of these small decisions pointing in the same direction — toward one consistent feeling — especially when that feeling is subtle rather than obvious. That is the work a human designer does.

The cost of skipping the designer in Phase 02 doesn't show up immediately. It shows up when users churn at onboarding. When the product feels slightly off in a way no one can name. When you're three iterations deep in Claude Design and still can't quite get it to feel right. These are expensive problems to fix in Phase 03.

Use AI tools. Use them early and often. Bring in a designer when the work shifts from "does this concept work" to "does this product feel exactly right to the people using it."

The core insight

AI understands your users. It processes your pain points. It can build a working prototype that a real person can interact with in minutes. That's genuinely remarkable, and founders should be using it from day one.

What AI can't do is hold the full weight of a design intention — the accumulated reasoning behind micro-decisions that together define how a product feels to use. That's not a flaw. It's just where the human designer's work begins.